Sharin no Kuni: The Girl Among the Sunflowers Localization Project Relaunching Soon stars

Frontwing Inc., in partnership with AKABEiSOFT2 and Tokyo Otaku Mode, are relaunching their crowdfunding project to localize "Sharin no Kuni: The Girl Among the Sunflowers" on Kickstarter, with the new title "Re: Sharin no Kuni Project". The campaign will officially begin on November 21 at 6PM PT with a goal of $80,000, and features a multitude of updates and revisions, basted on both feedback from fans as well as internal evaluation of the original campaign. The campaign can be accessed at the following URL: here.

GameStop Expo 2016 Impression stars

This year GameStop Expo 2016 was held on September 14th at the Anaheim Convention Center in California. I attended this one-day event to check out some of the games that we didn’t have time to play at E3 or PAX. As with E3 this year, the emphasis revolved around VR and there plenty of opportunities to try out VR at GameStop Expo. GameStop Expo has a different feel than any other gaming convention I’ve attended so far.

PAX West 2016 Impressions: Pit People stars

During PAX west we stopped in with our friends at The Behemoth, the same people who brought us Castle Crashers and got to play their new title, Pit People, an upcoming turn-based strategy game. Pit People takes a spin on what we have seen in other typical turn-based games with some unique changes that makes it stand out from the rest.

PAX West 2016 Impressions: NightCry stars

From the creator of the Clock Tower game series, director Hifumi Kono and the director of the Ju-on (The Grudge) Takashi Shimizu comes Project Scissors: NightCry from Japanese video game developers, Nude Maker and Playism. This year at PAX West, I got to play a quick demo of this game. The game plays like Resident Evil, but has the feel of a Japanese horror movie that will have you by the edge of your seat.

PAX West 2016 Impressions: Through the Woods stars

Through the Woods by Antagonist began as a Kickstarter, and it will soon be coming to Steam as their debut game. During PAX West 2016, I got to play the demo and had a quick Q&A with the staff behind Through the Woods. First, let me begin by setting the story. Through the Woods revolves around the story of a mother in search of her missing son in a forest on the western shore of Norway. The game plays in third-person, and the mother narrates her tale as you travel through the forest. Bit by bit, we learn more about what happened in the past; eventually bringing us to the present. This game is a psychological horror game with heavy influences from Norse Mythology and Norwegian folk tales. I only knew a little about the game from watching the trailer. I walked into the demo a bit intrigued and with an opened mind.

PAX West 2016 Impressions: Final Fantasy XII: The Zodiac Age stars

Having never played much of FFXII, I can’t really make a direct comparison. I can, however, talk about the things I saw and the gameplay I experienced at PAX West this year. I was lucky enough to be part of a two hour session with the folks at Square Enix for a hands-on experience with Final Fantasy XII: The Zodiac Age, a HD remake of the 2006 original that was announced earlier this year at E3.

PAX West 2016 Impressions: DRAGON QUEST VII: Fragments of the Forgotten Past stars

Dragon Quest VII: Fragments of the Forgotten Past came out for the PS1 back in 2000 for Japan and in 2001 for US. Square Enix decided to remake it into the 3DS format for Japan in 2013 and now finally, the US is getting a localized version as well in the 3DS format which is scheduled to be released September 16, 2016. During PAX West 2016, I got to play Dragon Quest VII: Fragments of the Forgotten Past at the Nintendo booth on the 3DS.

PAX West 2016 Impressions: Final Fantasy XV stars

Recently, Square Enix released a 52-minute gameplay video of the Master Version of Final Fantasy XV showcasing the game’s opening chapters. In all, the 60-minute features Chocobo racing, new monsters, side quests, equipment, ability and magic synthesis systems, and the Wait Mode. At PAX West, we were invited to participate in a 1-hour hands-on demo on PlayStation 4. From what I can say, the game has been improved, but for better or worse?