Wednesday, May 01, 2024

Displaying items by tag: streaming

 

 

Image info and copyright: Illustration by Risa Ebata
©2007 BIGWEST/ MACROSS F PROJECT・MBS

 

We're only a few weeks away from something I've been waiting for: a live-streamed Macross Frontier concert. As we rapidly approach the Macross franchise's 40th anniversary, this seems like a fitting event to have.  I expect even bigger and better things the closer we get to that milestone.  

Published in Music

 

Not too long ago, LiSA had her first online concert, ONLINE LEO NiNE. She'll be back on March 14th with an acoustic set.

Published in Music

An event you may not have heard of is the Tokyo International Music Market.  TIMM is currently in its 17th year and geared more towards those in the industry but that doesn't mean consumers can't appreciate what it has to offer.  TIMM will be held this November 4-6.

Published in Music Press Releases

 

Y'all like Love Live? Course you do. How about those Nijigasaki girls? Yeah? Well, you're in luck. Big streaming event this weekend, namely Nijigasaki's second live. Coolest part is that it's going to be live.

Published in Music

 

During the interview conducted as part of the BanG Dream! Cafe Zoom event (click here to check it out), Aimi hinted at the (then upcoming) BanG Dream! 8th☆LIVE which was set for August 21-23. At that time it was still up in the air whether or not it would be held. Smaller lives have gotten through with restricted numbers but the larger events (and BanG Dream! definitely counts as "larger") were being delayed or postponed months out or to the following year. Spoiler: 8th☆LIVE happened.

Published in Music

Number One Anime Website Crunchyroll.com Sees Great Opportunities in Helping Traditional Media Companies Grow Audiences and Build Businesses Online

San Francisco, Calif. (May 3, 2010) ­ Crunchyroll, Inc., reported today an over 40% compounded quarter on quarter revenue growth for the last five quarters. Q1 2010 revenue experienced over 250% growth, against the same quarter last year. Crunchyroll¹s revenue is driven by the Œfreemium business model made up of advertising-supported and subscription streaming as well as virtual goods, monetizing professionally produced content through direct relationships with Japanese licensors and broadcasters.

Published in Press Releases