iPhone Japanese Games Part 2
The multipart segment of the iPhone Japanese games series is back! Ever since my first iPhone Games list, more companies have started to release new games based on old classic game titles, but with new looks and extra features. Read the games after the jump!
Girl's Break! is a game very similar to the classical game, Breakout, but with cookies, cute miniature maids, and moe voices. One of the main features of this game compared to Breakout is that there are different girls available for play. Each girl unlocks cute pictures from the game whenever a level is completed. As each level is completed, the difficulty increases. The controls are very simplistic, but there are two ways the game can be played: utilize the touch screen to move the girl on the sides or use the tilt function. One major issue with the game is that the ball would frequently get stuck in an infinite loop that would force players to restart the level. Besides the one issue, the game is really fun especially for anyone who loves Breakout and anime.
Escape Room of Flower
Escape Room of Flower is the first "room escape" type game to be released on the iPhone. The game starts out with player stuck inside a room with no way out besides a door, which is locked from the outside. The purpose of the game is to discover the key that opens the door, but the key is hidden and the player must solve puzzles using the clues around the room to find it. Some of the puzzles can be tricky, but still easily manageable. Players will find the game isn't too easy, yet not frustratingly hard. Escape Room of Flower is the perfect game for those who enjoy a little thinking.
Endless Defence is a game implied by its name pronunciation, endless defense. Players play as the Hero that can save the city from the evil shaman who is summoning monsters to attack the stronghold. Your mission is to prevent these monsters from destroying the gates leading into the stronghold. The monsters come in waves from different directions forcing the player to run back and forth. In between waves, the player can choose to increase the stats of the Hero in three categories: attack, speed, or health or repair the damages to improve your chances of winning the gradually more difficult waves. In each consecutive wave, the monsters steadily become stronger and longer to kill. After ten waves or so, the game becomes quite redundant as there aren't any changes in pace. The game doesn't introduce any new monsters; players will find themselves attacking the same monsters and defending the same gates repeatedly. Endless Defence could be a great game if it had more unique monsters or other enhancements, but the game is bland and boring.
Hills and Rivers Remain
Hills and Rivers Remain is a real-time strategy game that has two types of play mode: story and free mode. In the story mode, players play as Alan, a captain in the Julius Royal Army, fighting an endless war against countries and individuals blinded by personal bloodlust. In each mission, your goal is to destroy the enemy by surrounding them with your army first. Players have to move their soldiers from base to base slowly conquering the battlefield while keeping the enemy advancement at a minimal. Strategically locating the headquarters is key to winning. For every full revolution of the time gauge (green line surrounding the screen), reinforcements are deployed at headquarters. The more bases occupied the more reinforcements are available. In addition, items and special bases can be found on certain maps that either help the player become victorious or end up in utter defeat. In the free mode, players can replay the maps they have cleared in story mode with custom settings. Hills and Rivers Remain is a great strategy game that will keep the players on their feet constantly adapting to the battle depending on how the enemy moves.
Baka to Test to Shōkanjū
The Isle of 8-Bit Treasures is a neo-retro take on classic role-playing games. The three adventurers: swordsman, witch, and hunter, set out to explore all the dungeons on a mysterious island. In the game, the player plays as one of the adventurers, each with a different play style. In each dungeon, there are several floors swarmed with monsters. As the player progresses, the characters will obtain experience and loot, but at the end of each dungeon the player's loses all experience and reverts back to level 1. One noticeable problem with the game is that monsters on certain floors can suddenly be extremely difficult to kill. Sometimes, it feels like it's nearly impossible to defeat the enemies and there's no other path to avoid them. The Isle of 8-Bit Treasures could have been a great game, but the random strong enemies in the dungeons make the game more annoying than pleasing. In addition, the game could be better if experience was carried over to the next dungeon and not lost.
Note, all games were played and tested on an iPhone 3GS, OS 3.1.2.